Modified Homepage
Facebook

The Seven-Post Machine - Appendix J

By Jay Chen
Seven Post Machine Suspension Editorial Jay Chen

If you've been following my occasional rants in Appendix J on suspension setup, you might have noticed some critical issues. Much of what I talk about is based on theory, math, a lot of assumptions, and rudimentary measurements while the car is sitting still. It's basically all that the average Joe can do when it comes to setup.

If you wondered what the big boys really do to figure out suspension, and more importantly damping setup, the answer lies in the seven post machine. Unfortunately these machines are rare, almost as rare as full size wind tunnels, and only F1, NASCAR teams, and OEMs have the budget to gain access to one. Finding people smart enough to set up and use one isn't easy either. Just last week I finally had the opportunity to see one in action at KW Suspension's global headquarters in Germany (KW managed to buy theirs off of BAR Honda).

The seven post machine is, like the name implies, made up of seven hydraulically actuated posts attached to a complete car. Four main posts have pads which support the wheels and tires, much like some Disneyland virtual reality rides. The other three posts (three points define a plane) are attached to the car's body and push or pull on the chassis to simulate aerodynamic loads and other body motions caused by inertia. This now turns the car into a giant, very expensive driving simulator, which might be great for games, but doesn't do anything if you don't know what to do with the data that it collects.

Seven Post Machine Suspension Editorial Mercedes 190E

To understand that, you have to first remember what the suspension on a car is supposed to do. A suspension's primary purpose is to insulate the car chassis from unnecessary motions and vibrations while at the same time keeping the tires on the ground as much as possible. In essence, it has to control the excessive motions of two masses attached to each other, the car itself and the wheels and tires. It does this in two ways.

The springs support the vehicle's weight and also generate the normal force that keeps the tires on the ground to generate friction. Springs typically play a static role in suspension, i.e. when everything is sitting nice and still, whether the car is just parked or is rounding a perfectly smooth, constant radius corner. Figuring out spring rates and roll rates is fairly easy when you know a car's mass.

Damping controls the dynamic motions in the suspension. In other words, springs control how much a suspension moves, and damping controls how fast it moves. More damping means more resistance to the spring compressing or extending in a short time span. Because of this, damping control takes priority over spring rates in suspension design, and the difference between a good and bad suspension comes mostly from how well the shock is tuned and maintains damping control.

Seven Post Machine Suspension Editorial Bottom View Of Seven Post Machine

The problem is that you can't just go off paper theory and spec a spring rate, stroke, and appropriate damping force based on motion ratios and weights. It just doesn't work like that. There are a lot more interactions in chassis stiffness, bushing compliance, and suspension geometry that we can't calculate. The best example is the difference between a BMW 3 Series and a Mercedes-Benz C Class. Both cars share the same front engine, rear drive layout, weight, weight distribution, and comparable suspension layout. Yet the wheel rates and damping forces to make either car feel right are totally different from each other, and what you would figure just from a rough calculation.

The seven post machine offers probably the most scientific way of testing a real world suspension and how it interacts with the car. By using the machine, there's no need to look at motion ratios, spring rates, damping forces or calculating the exact weight supported by each wheel and partially sprung weight like the suspension and control arms. The machine simply simulates road inputs and sees how the chassis reacts by measuring the difference in acceleration between the wheels and different points on the chassis.

By Jay Chen
Enjoyed this Post? Subscribe to our RSS Feed, or use your favorite social media to recommend us to friends and colleagues!

*Please enter your username

*Please enter your password

*Please enter your comments
Comments:
Not Registered?Signup Here
(1024 character limit)
Modified